Well, he says he isn’t addicted. But he still is playing WoW while sick and he still hasn’t gotten a job. So what the hell is it?
He went to court and they made him pay back his loan plus court costs…However we’re still looking at his credit card bills that are inevitably going to be in default and cell phone bills that are now going to have to come out his pocket…
We’re done.
Life’s going to get real tough-real fast now.
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http://blog.wired.com/games/2007/12/chinese-teen-bu.html
Chinese Teen Burns Classmate, Blames World Of Warcraft
By Earnest Cavalli EmailDecember 21, 2007 | 2:27:18 PMCategories: Legal Matters
Firemage After losing a schoolyard fight, a 17-year-old boy in Beijing recently covered a classmate with gasoline and lit him on fire, claiming he “had lost himself in World of Warcraft and when he committed the crime he had transformed into a Fire Mage.”
The boy has been sentenced to 8 years in prison and ordered to pay the victim and his family a restitution of 760,000 RMB (approximately $103,140 USD).
In light of the recent “Mortal Kombat killings,” we’re hesitant to believe the claims of any youth who says they have been influenced by a video game into violence. In this case, though, we believe him simply because China lacks our American legal system that allows people to claim “games made me do it,” and subsequently shift all blame to the game’s creators.
While this crime is both shocking and bizarre, we have to applaud the Chinese officials for offering a sane punishment as response. Had this occurred here in the United States, the blame would have landed squarely on Blizzard, and a multi-million dollar lawsuit followed by a governmental inquiry into the evils of World of Warcraft (possibly helmed by Tipper Gore) wouldn’t be at all surprising.
Chinese Teen Plays World of Warcraft Fire Mage In Real Life, Seriously Burns Classmate [Billsdue, via Massively]
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http://www.stumbleupon.com/demo/#url=http://www.dailybits.com/top-6-bizarre-online-gaming-incidents/
Girl dies playing World of Warcraft
girldiesplayingworldofwarcraft.jpgBack in 2005 a Chinese girl nicknamed “Snowly” died of exhaustion after playing the MMORPG World of Warcraft for three days in a row. She was preparing to kill the Black Dragon Prince, other players explained, hence why she had no time to rest between the game sessions.
Interestingly enough, her fellow game players held a virtual funeral inside the game, as reported by Yahoo News China.
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If only catagory:
A plague ravages World of Warcraft
worldofwarcraftplague.jpg In the middle of 2005 Blizzard introduced a new area to its popular MMORPG, World of Warcraft. The boss of the area was able to cast a spell called Corrupted Blood, which was supposed to infect and cause damage to all the players nearby.
Contrary to what Blizzard planned, however, the players remained infected even when they returned to their towns, contaminating pretty much everyone around them. The plague spread through the game servers and thousands of players died.
Blizzard manage to create quarantine zones within the game, and shortly afterwards it introduced a “cure” for the infection. Despite the remedies the event created a lot of buzz in online forums and community websites.
In one word: bizarre!
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http://play.tm/story/6121
Child dies as parents play MMOG in Korea
Tragedy strikes WoW players
* by Luke Guttridge
* 20 june 2005
South Korean authorities have already said that the parents will be made to defend this apparent case of outrageous neglect in court. “It’s unfortunate, because the tragedy could have been averted if the couple had just left their daughter with Yu’s mother-in-law, who lived upstairs from them,” said the police. “We booked the pair on criminal charges, judging that when you consider the situation, they were responsible for their daughter’s death.”
This isn’t the first time that gaming addictions have resulted in tragedy, certainly not in South Korea – where games playing comprises one of the nation’s staple hobbies – but this perhaps does represent a new low.
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http://www.thenewstribune.com/news/local/story/184058.html
She thought she knew Vera. It wasn’t Vera
SEAN ROBINSON; The News Tribune
Published: October 21st, 2007 01:00 AM | Updated: October 21st, 2007 02:43 AM
In World of Warcraft, an online fantasy game played by millions, it takes about 18 minutes to sprint across a virtual continent. In the real world, it takes about 13 hours to drive 720 miles from Calgary, Alberta, to the parking lot of Spanaway Lake High School.
The trip gets longer if you count burger stops, gas-ups and a bureaucratic pause at the U.S.-Canada border.
Pierce County court records say a 20-year-old Canadian Warcraft player made the trek in September. Armed with odd gifts, an outdated college catalog and a car full of liquor, he tried to hook up with a 16-year-old girl he’d beguiled for nine months.
The trip ended with an arrest and added a new creature to the bestiary of online horrors: the Warcraft stalker.
In the game, the Canadian man posed as a woman, calling himself “veraj.” His real name is Justin Michael Gregory-MacIntyre. On Sept. 10, the day of his arrest, he told his story to a Pierce County sheriff’s deputy and admitted his deception.
A search warrant affidavit recounts the incident in detail.
When the student arrived at school that Monday morning, she was called to the front office and told a man was waiting to talk to her about college. It was Gregory-MacIntyre. The girl had no idea who he was.
“Justin introduced himself as Greg, and told her he was Vera’s best friend,” the affidavit states.
The student knew Vera. Vera was the Canadian college student she’d met on Warcraft and MySpace, the social networking Web site. Vera was in her Warcraft guild. She was the friend who talked about fashion and Calgary College and how much fun it was to party there.
Pushing the Vera connection, Gregory-MacIntyre handed the girl a passel of presents, “including his car keys, a tank top, a cocktail book, ‘The OC’ season one DVD box set and some pictures,” the affidavit states.
The girl didn’t understand why he was giving her his car keys. She tried to give them back. Gregory-MacIntyre told her he had another set, and asked her to meet him at lunch.
When the girl and two friends came back to the parking lot at lunchtime, Gregory-MacIntyre was there. He said he didn’t know how he was going to get back to Canada. He tried to give the girl a brand-new laptop computer.
He stayed in the parking lot all day. The girl and her friends kept checking to see if he was still there. Finally, they talked to a football coach, who called the school office. A principal called the sheriff’s deputy.
When the deputy interviewed Gregory-MacIntyre, he gradually revealed his scheme. He said he met the girl in the Warcraft game.
“He said she wanted to get to know him outside of the game, but that compromised who he really was,” the affidavit states. “Between questions, Justin would ramble on about how he had just come to see (the girl) and deliver the package to her and how he now had to face the consequences.”
More details tumbled out. Gregory-MacIntyre admitted he called himself Vera on MySpace.
“His picture on Myspace is a picture of a female and he has never told (the girl) that he was actually a man,” the affidavit states. “I asked Justin if Vera was an actual person that he knew. He said that she was. I asked him if the real Vera knew (the girl.) He said that she did not. I asked Justin if Vera was a friend of his. He said that she was.”
By now, Gregory-MacIntyre was handcuffed. The deputy left him and began questioning the girl. She was crying.
“I asked (her) if Vera had ever talked about Justin. She said that she had not. I asked her if she was expecting a package from Justin. She said that she was not,” the affidavit states.
“I asked her if she realized Justin was actually Vera. She said that she did not and immediately started crying again. She appeared afraid and asked how she could know that Justin would not return to the school or otherwise track her down.”
When deputies searched Gregory-MacIntyre’s car, they found two computers, a camera, a framed photo of the girl and four unopened bottles of champagne, vodka, cognac and rum.
Further searching uncovered what looked like another lie, according to the affidavit. In the car was a piece of paper with the name “Vera” and a Canadian phone number. The deputy called it.
A man answered and said he was Vera’s stepfather. Vera had been having problems with someone posing as her on one of the social Web sites.
He couldn’t remember which. Vera was away at college in Ontario.
When the deputy took him to the patrol car, Gregory-MacIntyre didn’t want to get in at first. He turned and asked if he could write an apology. The deputy told him to sit down. He didn’t.
“I placed my hand on his chest and pushed him into the back seat of the car,” the affidavit states. “I rolled down the window and turned on the air conditioning. Justin was booked into the Pierce County Jail for Stalking.”
Gregory-MacIntyre won’t face criminal charges in Pierce County. After his arrest, sheriff’s deputies handed him over to the U.S. Bureau of Immigration and Customs Enforcement.
He was transferred to the federal immigration detention center on the Tacoma Tideflats and charged with immigration violations.
He’s awaiting deportation, and not fighting it, an Immigration and Customs Enforcement spokeswoman said Friday.
The News Tribune attempted to locate Gregory-MacIntyre’s lawyer but was unsuccessful. Calls to his phone number in Canada were not returned.
Speaking through school district officials, the girl declined The News Tribune’s request for comment. Mark Wenzel, spokesman for the Bethel School District, said the incident should serve as one more example of the dangers that lurk online, even in games.
“We sometimes see the consequences of online activity at home come to school,” he said. “That’s what happened in this particular incident. This has become, across the state, a school issue.
“We take an assertive stance in trying to communicate with our students and with parents about the importance of staying safe and the importance of good judgment when online.”
What is this World of Warcraft?
World of Warcraft, or WoW, as devotees call it, is the undisputed king of a gaming genre known as MMORPG: massively multiplayer online role-playing game. The game’s maker, Blizzard Entertainment, boasts 9 million players worldwide.
The setting is a sword-and-sorcery universe. Players create online identities, choosing from a vast menu of attributes derived from mythology and fantasy lore. Some players form teams (“guilds”) and battle monsters or other guilds in a never-ending quest to gather power.
Players can be fanatical in their pursuit of Warcraft gold, the chief means to gain levels and power in the game. Mainstream news reports have revealed examples of players selling Warcraft currency for real money on the eBay auction site.
Sean Robinson, The News Tribune
Sean Robinson: 253-597-8486
sean.robinson@thenewstribune.com